AnimaticAnimatic

Character Animation from a Text Description

Program feature · updated Oct 12, 2026 · about 4 min read

You don't always have a video of the motion you need. Sometimes it is easier to describe it in words: "the character walks forward, then waves a hand". Animatic turns such a description into a skeletal animation that can be applied to your character without filming or manual work.

How It Works

The program analyzes the text and creates a sequence of poses that describes the motion. The sequence is then applied to the character's skeleton. This way you get an animation that can be played, edited and exported.

Descriptions in Russian are translated automatically, so you can write in your native language.

How to Write Descriptions that Work

The quality of the result depends on how clearly you describe the motion. A few rules:

Example Descriptions

Step-by-Step Process

  1. Select a character with a finished skeleton and weights.
  2. Open the "Animate Character" section and enter the motion text.
  3. Set the duration and, if needed, a fixed generation number to reproduce the result.
  4. Play the animation in the viewer and evaluate the result.
  5. If the motion does not match what you expected, refine the description and generate again.
  6. Export the finished animation to FBX or GLB.

Limitations

What Next

If you need an exact copy of real movement, use motion transfer from video. For a preview, the fast mode also works. Character preparation is described in the articles "Auto-Rigging" and "Skinning".